Oct 02, 2008, 08:39 AM // 08:39
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#121
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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Increase of Luxon/Kurzick Faction cap would be wonderful. Saves you a lot mapping to the Guildhall after some vanquishes or HFFF-sessions. Adding a 'lucrative' way of gaining faction sounds a bit dodgy, though. The most lucrative (time/gain-efficiency) is HFFF, but it's boring as hell. I'm hoping they'll add a more fun way, like a Dungeon Guide book for their Elite missions, or the ability to receive faction for every kill in those dungeons. It would definitely revamp those areas.
Making Wisdom/Treasure Hunter account based would be a great move. I'm actually deterred of playing with any of my other characters now, because every time I encounter a Locked Chest, I refuse to open it because only my main is the title hunter. Making both titles account based would make me play the game as I was playing it in the old Prophecies days: a few days as a Ranger, a few days as a Monk... instead of playing only one character 24/7.
However, I won't get my hopes up
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Oct 02, 2008, 09:10 AM // 09:10
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#122
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Jungle Guide
Join Date: Aug 2008
Location: In my own mind
Guild: The Dragon Exchange
Profession: E/
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Ohhhh that cap! Duuhhh.. I feel silly.. Of course it would be awesome to raise the cap past 10k points.
I was thinking that you were talking about raising the cap for max title. I was like "are you kidding?" Jesus! isnt rank 12 high enough?
I need to lay off the crack.
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Oct 02, 2008, 09:20 AM // 09:20
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#123
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Krytan Explorer
Join Date: Jan 2006
Location: Did u check your closet?
Profession: N/
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Favor is going down really fast now, so it's about time to make additions/changes regarding titles
So, i cross my fingers that:
1. "Survivor" will be available to old chars that never had the chance to get it (or account-based or smtg similar)
2. Wisdom/T.Hunter become account based
3. Kurzick/Luxon blessings work like blessings for eotn titles
3. New titles are added in game
4. and finally they add r7 for GWAMM title...
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Oct 02, 2008, 09:29 AM // 09:29
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#125
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: Forever Knights
Profession: E/
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Im definitely looking forward to this, I hope the max of Kurzick/Luxon gets a reduce and Wisdom becomes account based. It will save me and many others having to id gold weaps on the same char all the time!
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Oct 02, 2008, 09:51 AM // 09:51
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#126
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Jungle Guide
Join Date: Nov 2005
Location: Europe
Guild: Keepers of Chaos
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Well, first of all this:
I have the title, so this is not a whine from someone who doesn't want to put effort in achieving it.
GWAMM is totally wrongly designed.
There are 26 playable titles, after that it's just farming.
I reached 30 with survivor, drunkard, sweet and Kurzick.
2.5 mil gold for the alcohol/sweets, and 400 f***ing hours planting flags outside Lutgardis.
Currently, GWAMM rewards farming.
I play with my friend ranger too, we did everything in game together, HM missions and dungeons, vanquish without ursan (ranger skills >> ursan) cartographer without texmod.
Nevertheless he stopped at 26 titles simply because he wants to PLAY the game, not load a build, go outside somewhere and kill stupid mobs that attack you no matter how much damage they take, or plant flags for 400hrs.
Any achievement that requires 400 hours alone is IMMORAL, should be removed from the game.
I do hope A.net will make changes that TOTALLY REMOVE the need of farming to achieve the max PvE rank.
GWAMM must be given as an accomplishment to have completed every PLAYABLE goal in PvE.
Last edited by Abnaxus; Oct 02, 2008 at 09:53 AM // 09:53..
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Oct 02, 2008, 10:12 AM // 10:12
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#127
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Desert Nomad
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I agree they shouldn't lower any faction points required, just add more ways to grind for them. Grinding the same way all the time gets boring. I'd also like to see Balthazar faction be able to be gain in PVE through some repeatable quests like Kurzick and Luxon faction can be.
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Oct 02, 2008, 10:16 AM // 10:16
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#128
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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400 hours??? and then blame aNet because you spent 400 hours on getting GWAMM? Go outside, there's things there like daylight and oxygen . I could sue Marlboro when I die of lung cancer, but hell, it was me who started smoking :P. gz on the title though .
I agree to you to some extent though, but it's too late now to radically change titles around. I think they will only do minor tweaks.
Last edited by bungusmaximus; Oct 02, 2008 at 10:22 AM // 10:22..
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Oct 02, 2008, 10:21 AM // 10:21
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#129
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Wilds Pathfinder
Join Date: Aug 2007
Guild: None
Profession: N/
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dang there is alot of high hopes here regarding title changes.....but i guess taming everything down caters more to the average gamer....just goes to show that enough complaints just might get something done. i personally like the title system the way it is due to that fact that erryone shouldn't have the same titles....and those that had the diligence to grind a certain title are rewarded with it. if anet is going to go the way of everyone being able to easily attain r6 gwamm, atleast add an r7 "avatar of burgundy"
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Oct 02, 2008, 10:25 AM // 10:25
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#130
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Banned
Join Date: Feb 2008
Location: India
Guild: Hey Mallyx [icU]
Profession: A/
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I see two points of view in this thread...
1 -> OMFG I'm GWAMM and I don't want anyone else to get titles, now that I got them already! Q.Q
2 -> I'd rather not waste my life grinding titles kthnx.
I'm tending to lean towards no. 2 >.>
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Oct 02, 2008, 10:29 AM // 10:29
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#131
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Jungle Guide
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Combine character and account titles....
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Oct 02, 2008, 10:38 AM // 10:38
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#132
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Wilds Pathfinder
Join Date: Aug 2007
Guild: None
Profession: N/
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Hot
this is actually a leaked ingame screen of the new r7 gwamm aura, attained by reaching 35 max titles.
from left to right: ranger, paragon, warrior, elementalist.
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Oct 02, 2008, 10:49 AM // 10:49
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#133
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Desert Nomad
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Quote:
Making Wisdom/Treasure Hunter account based would be a great move. I'm actually deterred of playing with any of my other characters now, because every time I encounter a Locked Chest, I refuse to open it because only my main is the title hunter. Making both titles account based would make me play the game as I was playing it in the old Prophecies days: a few days as a Ranger, a few days as a Monk... instead of playing only one character 24/7.
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(sarcasm on)
I know why don't we just make everything account based so nobody has to work for anything else except ONE time and ONE time only. People are just too lazy nor have the patience to grind out every single title on every single character it's just not fair is it? (sarcasm off).
Quote:
1 -> OMFG I'm GWAMM and I don't want anyone else to get titles, now that I got them already! Q.Q
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Oh i have nothing against anyone else gaining titles. I just want them to have to gain them the way I did. I worked for mine nobody gave them to me.
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Oct 02, 2008, 10:55 AM // 10:55
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#134
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Forge Runner
Join Date: Aug 2005
Location: Ashford Abbey
Guild: Hey Mallyx [icU]
Profession: Mo/Me
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Quote:
Originally Posted by faraaz
I see two points of view in this thread...
1 -> OMFG I'm GWAMM and I don't want anyone else to get titles, now that I got them already! Q.Q
2 -> I'd rather not waste my life grinding titles kthnx.
I'm tending to lean towards no. 2 >.>
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Here's a third one from my point of view:
3 -> I'm GWAMM and couldn't care less what other people do with their time.
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Oct 02, 2008, 11:06 AM // 11:06
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#135
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Desert Nomad
Join Date: Aug 2005
Location: in my GH
Guild: Limburgse Jagers [LJ]
Profession: W/
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Quote:
Originally Posted by Azazel The Assassin
By the faction gain comment, I think it is safe to say that Kurzick/Luxon titles are in the rework.
The first half of the HoM update is for October (i.e. Tormented Weapons), along with the Halloween stuff. She says light, but unless they lied in the September Dev Notes, it's not too light even without the Halloween stuff.
My Hopes:
Kurzick/Luxon: Ranks get about reduced in half (still in proportion to a good increasing scale) or divided by 10. AB/FA/JQ/Challenge Missions reward faction gets increased.
Wisdom/Treasure Hunter: Becomes Account Based and Ranks get halved.
Drunkard/Sweet Tooth/Party Animal: Becomes Account Based.
Norn/Dwarf/Asura/Vanguard: Ranks get halved.
Sunspear and Lightbringer: Quest rewards get doubled.
Bounties: Get redone to add more points. (And all act the same, no more single monster bounties in NF plz)
Anyways, as long as the grind is decreased, in any way, I'm glad. Most title stuff I do while vanquishing or doing the non-grind titles. So the less I have to grind afterwards, the better.
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I so agree with all of the above! :')
Quote:
Originally Posted by recon54
A minor change i wouldnt mind seeing happening to Sweet Tooth and Party Animal would be to perhaps add timer points to them. For example say u are using a Tonic, ull earn 2 points just for using the tonic, however, ull also earn another pt for every 5 minutes you decide to stay in that form. Same concept for using a sugary treat.
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Oh yes! and add an icon with a countdown title to all that stuff, just like Grog, that was brilliant!
and slipknotOFA, stop whining already.
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Oct 02, 2008, 11:10 AM // 11:10
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#136
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Academy Page
Join Date: Nov 2005
Guild: Team Flash
Profession: E/
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*prays for less grind*
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Oct 02, 2008, 11:12 AM // 11:12
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#137
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Krytan Explorer
Join Date: Aug 2005
Location: RAF Lyneham, UK
Guild: We Are Gozu ( Gozu )
Profession: N/Me
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Well hopefully they will give people who have several GWAMM characters some kind of benefit.
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Oct 02, 2008, 11:56 AM // 11:56
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#138
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Jungle Guide
Join Date: Nov 2005
Location: Europe
Guild: Keepers of Chaos
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Quote:
Originally Posted by faraaz
I see two points of view in this thread...
1 -> OMFG I'm GWAMM and I don't want anyone else to get titles, now that I got them already! Q.Q
2 -> I'd rather not waste my life grinding titles kthnx.
I'm tending to lean towards no. 2 >.>
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Mine is:
3 -> I have GWAMM, wasted too much time in farming to get it, would have preferred to earn it playing the game instead.
My suggestion would be to add 2 titles:
- Complete all quests of the 3 main campaigns
- Dungeon Master: complete all elite dungeon (Sorrow, Deep, Urgoz, ToPK, DoA, FoW, UW) both in normal and HM
Then change Luxon/Kurzick titles in the EotN style, 160k points obtainable killing foes under bounty, no more repeatable PvE quests, so other 2 PvE titles obtainable in an amount of time comparable to EotN ones (25-30 hours each).
Maybe there could be a split between Kurzick/Luxon PvE and PvP titles, so that doing AB and such stuff would give accountwide PvP-gained faction to be spent to control outposts, whereas PvE-gained faction would be character based and usable for PvE-only skills, amber scrolls and so on.
Last edited by Abnaxus; Oct 02, 2008 at 12:03 PM // 12:03..
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Oct 02, 2008, 12:09 PM // 12:09
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#139
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Desert Nomad
Join Date: Dec 2005
Location: The Edge
Guild: Tormented Weapons [emo]
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Anything that reduces the grind I'm for. Not going speculate though.
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Oct 02, 2008, 12:10 PM // 12:10
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#140
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Desert Nomad
Join Date: Aug 2005
Location: in my GH
Guild: Limburgse Jagers [LJ]
Profession: W/
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Quote:
Originally Posted by The Legg
Well hopefully they will give people who have several GWAMM characters some kind of benefit.
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Well, unfortunately, GuildWars does not come with a "not happy? Life back" guarantee.
But they could perhaps siphon all the excess points farmed for certain titles onto other characters. For example: if you have grinded 160k rep for all 4 EotN reputation titles, and now the max will be, say, 80k, then they get a "1-time-use-only-instant-80k-rep-points" token, that they can then use on a different character. But my guess will be they'll just raise the amount of rep points you get from shrines, so you simply reach the 160k sooner. In that case, see above.
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